Circle
Class
class GeometricItem relation material range Material, cardinality [0, 1] class Curve class ConicalCurve property a range double (64 bit), cardinality [1, 1] property start range double (64 bit), cardinality [0, 1] property size range double (64 bit), cardinality [0, 1] property segmentationParts range integer (64 bit), cardinality [0, 1] class Circle subClasses class CircleByPoints
Example
Here you can find code snippits that show how the API call Circle can be used.
#include "engine/include/engine.h" int64_t model = CreateModel(); if (model) { // // Classes // int64_t classCircle = GetClassByName(model, "Circle"); // // Datatype Properties (attributes) // int64_t propertyRadius = GetPropertyByName(model, "radius"), propertyStart = GetPropertyByName(model, "start"), propertySize = GetPropertyByName(model, "size"), propertySegmentationParts = GetPropertyByName(model, "segmentationParts"); // // Instances (creating) // int64_t myInstanceCircle = CreateInstance(classCircle, nullptr); double radius = 1.3, start = 1.57079633, size = 3.14159265; int64_t segmentationParts = 36; SetDatatypeProperty(myInstanceCircle, propertyRadius, &radius, 1); SetDatatypeProperty(myInstanceCircle, propertyStart, &start, 1); SetDatatypeProperty(myInstanceCircle, propertySize, &size, 1); SetDatatypeProperty(myInstanceCircle, propertySegmentationParts, &segmentationParts, 1); // // The resulting model can be viewed in 3D-Editor.exe // SaveModel(model, "c:\\created\\myCircle.bin"); CloseModel(model); }