SetNameOfClassW
In case class does not exist it returns 1, when name cannot be updated 2.
Syntax
// Visual Studio for Windows public: __int64 __declspec(dllexport) __stdcall SetNameOfClassW( __int64 owlClass, const wchar_t * name ); // Linux, OS-X and non-Visual Studio Windows solutions public: int64_t SetNameOfClassW( int64_t owlClass, const wchar_t * name );
Property owlClass
Size: 64 bit / 8 byte (value)Property name
Size: 64 bit / 8 byte (reference)
Example
Here you can find code snippits that show how the API call SetNameOfClassW can be used.
#includeint64_t model = CreateModel(); if (model) { // // Classes // int64_t myClass = CreateClassW(model, L"MyCreatedClass"); // // Datatype Properties (attributes) // int64_t propertyLength = GetPropertyByNameW(model, L"length"); // // Instances (creating) // int64_t myInstance = CreateInstanceW(myClass, nullptr); double length = 2.; SetDatatypeProperty(myInstance, propertyLength, &length, 1); assert(GetVolume(myInstance, 0, 0) == 0.); wchar_t * classNameI = nullptr; GetNameOfClassW(myClass, &classNameI); SetNameOfClassW(myClass, L"OtherClassName"); wchar_t * classNameII = nullptr; GetNameOfClassW(myClass, &classNameII); SetClassParent(myClass, GetClassByNameW(model, L"Cube"), 1); assert(GetVolume(myInstance, 0, 0) == 8.); SetNameOfClassW(myClass, L"OutOfIdeasForClassName"); wchar_t * classNameIII = nullptr; GetNameOfClassW(myClass, &classNameIII); // // The retrieved class names have the following values // classNameI : 'MyCreatedClass' // classNameII : 'OtherClassName' // classNameIII : 'OutOfIdeasForClassName' // // // The resulting model can be viewed in 3D-Editor.exe // SaveModelW(model, L"c:\\created\\myFile.bin"); CloseModel(model); }